Well that didn't last long.
Dual Core Optimizer probably caused the following system crash:
Microsoft (R) Windows Debugger Version 6.6.0007.5
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\WINDOWS\Minidump\Mini101607-01.dmp]
Mini Kernel Dump File: Only registers and stack trace are available
Symbol search path is:
SRV*c:\Tools\WinDbg\WebSymbols*http://msdl.microsoft.com/download/symbols
Executable search path is:
Windows Server 2003 Kernel Version 3790 (Service Pack 2) MP (2 procs) Free
x64
Product: WinNt, suite: TerminalServer SingleUserTS
Built by: 3790.srv03_sp2_gdr.070321-2337
Kernel base = 0xfffff800`01000000 PsLoadedModuleList = 0xfffff800`011d4140
Debug session time: Tue Oct 16 05:05:16.671 2007 (GMT+2)
System Uptime: 0 days 4:12:39.478
Loading Kernel Symbols
............................................................................................................................................
Loading User Symbols
Loading unloaded module list
...................................................
*******************************************************************************
*
*
* Bugcheck Analysis
*
*
*
*******************************************************************************
Use !analyze -v to get detailed debugging information.
BugCheck 4E, {2, 10c, 7ffff, 1}
Probably caused by : memory_corruption ( nt!MiUnlinkPageFromList+7e )
Followup: MachineOwner
---------
0: kd> !analyze -v
*******************************************************************************
*
*
* Bugcheck Analysis
*
*
*
*******************************************************************************
PFN_LIST_CORRUPT (4e)
Typically caused by drivers passing bad memory descriptor lists (ie: calling
MmUnlockPages twice with the same list, etc). If a kernel debugger is
available get the stack trace.
Arguments:
Arg1: 0000000000000002, A list entry was corrupt
Arg2: 000000000000010c, entry in list being removed
Arg3: 000000000007ffff, highest physical page number
Arg4: 0000000000000001, reference count of entry being removed
Debugging Details:
------------------
CUSTOMER_CRASH_COUNT: 1
DEFAULT_BUCKET_ID: DRIVER_FAULT
BUGCHECK_STR: 0x4E
PROCESS_NAME: System
CURRENT_IRQL: 2
LAST_CONTROL_TRANSFER: from fffff800010ab7ca to fffff8000102e890
STACK_TEXT:
fffffadf`c90a2ac8 fffff800`010ab7ca : 00000000`0000004e 00000000`00000002
00000000`0000010c 00000000`0007ffff : nt!KeBugCheckEx
fffffadf`c90a2ad0 fffff800`010023f2 : fffffadf`c9603240 00000000`00000000
00000000`00000010 fffffadf`cbd3e8c0 : nt!MiUnlinkPageFromList+0x7e
fffffadf`c90a2b70 fffff800`0100261e : fffffadf`cbb38d90 00000000`00000000
00000000`00000000 00000000`00000000 : nt!MiGatherPagefilePages+0x4a9
fffffadf`c90a2c60 fffff800`013cf9b2 : fffffadf`cecc1040 00000000`00000080
fffffadf`cecc1040 00000000`00000000 : nt!MiModifiedPageWriterWorker+0x444
fffffadf`c90a2ce0 fffff800`0124a972 : 00000000`00000000 fffffadf`cecc1040
fffffadf`cecc1040 fffffadf`c8c83680 : nt!MiModifiedPageWriter+0x1f2
fffffadf`c90a2d70 fffff800`01020226 : fffffadf`c8c7b180 fffffadf`cecc1040
fffffadf`c8c83680 00000000`00000001 : nt!PspSystemThreadStartup+0x3e
fffffadf`c90a2dd0 00000000`00000000 : 00000000`00000000 00000000`00000000
00000000`00000000 00000000`00000000 : nt!KxStartSystemThread+0x16
STACK_COMMAND: kb
FOLLOWUP_IP:
nt!MiUnlinkPageFromList+7e
fffff800`010ab7ca cc int 3
SYMBOL_STACK_INDEX: 1
FOLLOWUP_NAME: MachineOwner
MODULE_NAME: nt
DEBUG_FLR_IMAGE_TIMESTAMP: 460280f7
SYMBOL_NAME: nt!MiUnlinkPageFromList+7e
IMAGE_NAME: memory_corruption
FAILURE_BUCKET_ID: X64_0x4E_nt!MiUnlinkPageFromList+7e
BUCKET_ID: X64_0x4E_nt!MiUnlinkPageFromList+7e
Followup: MachineOwner
---------
So now I have to choose between restarting the game, or restarting my
computer and crashing during games.
So I rather restart the game instead.
End conclusion:
De-installing dual core optimizer
Hopefully games in the future stick with windows api and don't use asm and
rts clock instruction or something like that
Bye,
Skybuck.
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