Welcome to PCForumz.com!
FAQFAQ   SearchSearch      ProfileProfile    Private MessagesPrivate Messages   Log inLog in

Weapon Armory

 
Goto page 1, 2
   Hardware Problem Solving Community! (Home) -> Nvidia RSS
Related Topics:
New NForce motherboard drivers, also new Abit NF7 bioses .. - Only d/l the version, as they screwed up the English package. Also new abit nf7-s drivers Rev1 Rev2 ..

What do I need for a very good 6800GT (or Ultra) overclock.. - Briefly, I toyed with the idea of getting my hands on a based 6800 Ultra, simply because such a decision might have made it slightly less to get my hands on this video card. But the snippets of forum text I caught revealed a couple..

GF4 MX440 problems in Win XP - Just got a new graphics card: "MSI GeForce4 MX440 AGP 8x". When I install the supplied drivers (same version as latest from in Win XP Pro, the screen seems to go into power saving mode shortly after logging in every time. All I..

Radeon 9600, FX5200, or Ti4200 - Well, my old card finally gave up the ghost (I was long overdue for a new card anyway being a Radeon 7500,) but I can really only spend less than $150 for a new card. Looking at a couple reviews, I've seen good things about the ATI Radeon 9600. A little.

possible NV40 specs plus NV50 tidbits - while surfing Beyond3D and Rage3D forums, I found: NV40 --- 1) 600Mhz core on IBM's 0.13u 48GB/s memory bandwidth with 256-bit GDDR2 2) 8x2 ( possibly 16x0 or 16x1 mode, although I'd find that rather stupid due to the focus on AA..
Next:  Not too much text clutter please...  
Author Message
Skybuck Flying

External


Since: Jan 25, 2006
Posts: 153



(Msg. 1) Posted: Tue Oct 09, 2007 10:45 am
Post subject: Weapon Armory
Archived from groups: alt>comp>periphs>videocards>nvidia, others (more info?)

Hello,

Selecting weapons via text/menu's in shooters is kinda getting old.

The following idea could be interesting and fun and more immersive:

Make some armories in 3D where there are weapons.

An armory for each kind of weapons for example:

Sniper weapons, Assault Weapons, Pistols, Granades, Mines, Body Armor, etc.

Have people have a "carry limit or so".

Then can simply carry up to a certain load.

The more the carry the slower they are.

But this allows people to select what they want... and not some
predetermined configuration.

The fun part and immersive part is that everybody needs to walk to an armory
and equipt themselfes.

There could be a computer controlled person which refills the armory with
new weapons Very Happy

Weapons which remain on the battlefield slow disappear from the battlefield
or so as usual.

I think it would be fun and more immersive to see other players in
multiplayer equiped themselfes as well Very Happy

It adds a certain part of realism I think... and it's more or less a
punishment as well... when you die you have to re-equiped yourself so you
better not die too fast ! Very Happy That's good.

Also make it possible for people to have really strong body armor... that
might get damaged at certain places where bullits can go through...

Dieing too fast is not so much fun Wink

Bye,
Skybuck.

 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Skybuck Flying

External


Since: Jan 25, 2006
Posts: 153



(Msg. 2) Posted: Tue Oct 09, 2007 10:45 am
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Some more ideas:

It could be a mobile armory.

Also each game should have a firing/practing range, where weapons can be
tested.

Like big bulls-eye or black-human-thingies to shoot at...

So one can test the accuracy of each weapon at different ranges... and test
themselfes too Wink

Bye,
Skybuck.

 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Skybuck Flying

External


Since: Jan 25, 2006
Posts: 153



(Msg. 3) Posted: Tue Oct 09, 2007 10:45 am
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Experimental idea:

Have players return collected weapons from the battlefield to the armory.

If a team does not do that they could run out of weapons Very Happy

Not sure if that would be fun or not...

Lol knifes only... maybe even hands only ! Wink

Bye,
Skybuck.
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Skybuck Flying

External


Since: Jan 25, 2006
Posts: 153



(Msg. 4) Posted: Tue Oct 09, 2007 10:45 am
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Yeah some more voice messages:

For example Rambo-player is on the battlefield.

Newby has a rocket launcher and doesn't know what to do with it.

Rambo player says to newby:

"Gimme me that !"

If newby is smart. newby throws rocket launcher to rambo.

Rambo players takes down tank or heli and saves the day.

Now newby knows what to do next time hopefully Wink

Some more messages:

"Thanks"

Bye,
Skybuck Wink
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
tony h

External


Since: Mar 21, 2007
Posts: 28



(Msg. 5) Posted: Tue Oct 09, 2007 11:45 am
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Skybuck Flying"

Still a troll!
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Folk

External


Since: Jul 11, 2003
Posts: 208



(Msg. 6) Posted: Tue Oct 09, 2007 11:53 am
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Tue, 9 Oct 2007 15:56:27 +0100, "tony h" <me DeleteThis @home.com> wrote:

>
>"Skybuck Flying"
>
>Still a troll!

Thanks for the reminder. Sad

If people would quit replying to this dipshit, then my killfilters
would be successful.
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
bandit

External


Since: Aug 01, 2005
Posts: 28



(Msg. 7) Posted: Tue Oct 09, 2007 5:09 pm
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: alt>comp>periphs>videocards>nvidia (more info?)

On Tue, 09 Oct 2007 11:53:02 -0400, Folk <Folk.TakeThisOut@folk.com> wrote:

>On Tue, 9 Oct 2007 15:56:27 +0100, "tony h" <me.TakeThisOut@home.com> wrote:
>
>>
>>"Skybuck Flying"
>>
>>Still a troll!
>
>Thanks for the reminder. Sad
>
>If people would quit replying to this dipshit, then my killfilters
>would be successful.

I hear ya wish they would quit replying to his dumb sh** so wouldn't
have to see it to LOL
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Skybuck Flying

External


Since: Jan 25, 2006
Posts: 153



(Msg. 8) Posted: Tue Oct 09, 2007 11:45 pm
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: alt>comp>periphs>videocards>nvidia, others (more info?)

Game improver is a better word.

Expand your brain a bit ! Very Happy

Bye,
Skybuck.
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
DRS

External


Since: Jun 22, 2006
Posts: 128



(Msg. 9) Posted: Wed Oct 10, 2007 9:45 am
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: alt>comp>periphs>videocards>nvidia (more info?)

"bandit" <bandit.TakeThisOut@bandit.com> wrote in message
news:1uung3dqhigk1g4ij3gh38mrtmua62u86u@4ax.com
> On Tue, 09 Oct 2007 11:53:02 -0400, Folk <Folk.TakeThisOut@folk.com> wrote:
>> On Tue, 9 Oct 2007 15:56:27 +0100, "tony h" <me.TakeThisOut@home.com> wrote:
>>>
>>> "Skybuck Flying"
>>>
>>> Still a troll!
>>
>> Thanks for the reminder. Sad
>>
>> If people would quit replying to this dipshit, then my killfilters
>> would be successful.
>
> I hear ya wish they would quit replying to his dumb sh** so wouldn't
> have to see it to LOL

I third that. Idiots who feed the trolls are as annoying as the trolls.
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Skybuck Flying

External


Since: Jan 25, 2006
Posts: 153



(Msg. 10) Posted: Wed Oct 10, 2007 10:45 am
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"DRS" <drs.DeleteThis@removethis.ihug.com.au> wrote in message
news:470cc7c3$0$23818$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
> "bandit" <bandit.DeleteThis@bandit.com> wrote in message
> news:1uung3dqhigk1g4ij3gh38mrtmua62u86u@4ax.com
>> On Tue, 09 Oct 2007 11:53:02 -0400, Folk <Folk.DeleteThis@folk.com> wrote:
>>> On Tue, 9 Oct 2007 15:56:27 +0100, "tony h" <me.DeleteThis@home.com> wrote:
>>>>
>>>> "Skybuck Flying"
>>>>
>>>> Still a troll!
>>>
>>> Thanks for the reminder. Sad
>>>
>>> If people would quit replying to this dipshit, then my killfilters
>>> would be successful.
>>
>> I hear ya wish they would quit replying to his dumb sh** so wouldn't
>> have to see it to LOL
>
> I third that. Idiots who feed the trolls are as annoying as the trolls.

I fourth that simply add all people in this thread to your killfile
including your self LOL.

Bye,
Skybuck.
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Folk

External


Since: Jul 11, 2003
Posts: 208



(Msg. 11) Posted: Wed Oct 10, 2007 2:15 pm
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 10 Oct 2007 17:25:37 +0100, Andrew <spamtrap.RemoveThis@127.0.0.1> wrote:

>On Tue, 09 Oct 2007 17:09:59 -0500, bandit <bandit.RemoveThis@bandit.com> wrote:
>
>>I hear ya wish they would quit replying to his dumb sh** so wouldn't
>>have to see it to LOL
>
>You need to look at your settings in Agent, you can now setup ignore
>sub thread filters so you don't get to see messages by bozos or the
>responses.

Ah. Thanks!
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Folk

External


Since: Jul 11, 2003
Posts: 208



(Msg. 12) Posted: Wed Oct 10, 2007 2:18 pm
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 10 Oct 2007 17:25:37 +0100, Andrew <spamtrap.RemoveThis@127.0.0.1> wrote:

>On Tue, 09 Oct 2007 17:09:59 -0500, bandit <bandit.RemoveThis@bandit.com> wrote:
>
>>I hear ya wish they would quit replying to his dumb sh** so wouldn't
>>have to see it to LOL
>
>You need to look at your settings in Agent, you can now setup ignore
>sub thread filters so you don't get to see messages by bozos or the
>responses.

I poked around and couldn't find that setting.
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Folk

External


Since: Jul 11, 2003
Posts: 208



(Msg. 13) Posted: Wed Oct 10, 2007 2:19 pm
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 10 Oct 2007 17:25:37 +0100, Andrew <spamtrap.TakeThisOut@127.0.0.1> wrote:

>On Tue, 09 Oct 2007 17:09:59 -0500, bandit <bandit.TakeThisOut@bandit.com> wrote:
>
>>I hear ya wish they would quit replying to his dumb sh** so wouldn't
>>have to see it to LOL
>
>You need to look at your settings in Agent, you can now setup ignore
>sub thread filters so you don't get to see messages by bozos or the
>responses.

NM... found it.

I have always used the "delete" function instead of the "ignore
thread" function. I'll try the ignore thread and see how it works
out.
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Andrew

External


Since: Sep 06, 2006
Posts: 5



(Msg. 14) Posted: Wed Oct 10, 2007 5:25 pm
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Tue, 09 Oct 2007 17:09:59 -0500, bandit <bandit RemoveThis @bandit.com> wrote:

>I hear ya wish they would quit replying to his dumb sh** so wouldn't
>have to see it to LOL

You need to look at your settings in Agent, you can now setup ignore
sub thread filters so you don't get to see messages by bozos or the
responses.
--
Andrew, contact via http://interpleb.googlepages.com
Help make Usenet a better place: English is read downwards,
please don't top post. Trim replies to quote only relevant text.
Check groups.google.com before asking an obvious question.
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
bandit

External


Since: Aug 01, 2005
Posts: 28



(Msg. 15) Posted: Wed Oct 10, 2007 5:52 pm
Post subject: Re: Weapon Armory [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 10 Oct 2007 17:25:37 +0100, Andrew <spamtrap.TakeThisOut@127.0.0.1> wrote:

>On Tue, 09 Oct 2007 17:09:59 -0500, bandit <bandit.TakeThisOut@bandit.com> wrote:
>
>>I hear ya wish they would quit replying to his dumb sh** so wouldn't
>>have to see it to LOL
>
>You need to look at your settings in Agent, you can now setup ignore
>sub thread filters so you don't get to see messages by bozos or the
>responses.

Ok ill try the ignore, I had it set to delete, I will see what happens
now thanks
 >> Stay informed about: Weapon Armory 
Back to top
Login to vote
Display posts from previous:   
   Hardware Problem Solving Community! (Home) -> Nvidia All times are: Pacific Time (US & Canada) (change)
Goto page 1, 2
Page 1 of 2

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]