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state of PowerVR Series 5

 
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R420

External


Since: Nov 11, 2003
Posts: 28



(Msg. 1) Posted: Mon May 24, 2004 4:48 pm
Post subject: state of PowerVR Series 5
Archived from groups: comp>sys>ibm>pc>hardware>video, others (more info?)

You will have to excuse the fact that this is off-topic for the ati,
nvidia groups, however I would argue that competition in the high end
PC graphics arena from PowerVR should impact the quality of sucessive
GPUs/VPUs from Nvidia and ATI.

http://www.beyond3d.com/forum/viewtopic.php?t=12637

quote:
_______________________________________________________________________________
We've been following the progress of PowerVR'5 Series 5 graphics
technology for some time, often wondering if it will actually reach
the market and if so how – given PowerVR's reluctance to do anything
along the fab-less semiconductor business model, instead stick purely
to an IP model. With no semiconductor licensee's it appeared that
Series 5 would stall, however last time we saw news of Series 5 it
was. We presume, for an announced deal with SEGA's arcade division.

More recently Imagination Technologies, the parent company of PowerVR,
has put out a new financial statement and within that a few references
have been made to the progress of state of Series 5. Here are a few
elements of the statement that may be pertienent:
" We are close to delivering our very high-end next generation
graphics technology that targets arcade, PC and console. We have
already licensed this technology to SEGA for use in arcade systems and
intend to explore relevant partnerships for other markets."

"Developments with Renesas/Sammy, and the latest SEGA partnership are
expected to lead to volume shipments in the amusement machine market
starting from the second half of this year and early next year
respectively."

"5 partner devices in or close to production (compared with only one
in production at the beginning of FY03/04) and 2 in prototype
silicon;"
So, it would seem that in the second half of the year, which begins
fairly soon, PowerVR will be ready to show of Series 5 in an arcade
guise at least, however given their business model this still leaves
some questions as to how, if at all, this will be brought to the PC
market without any semiconductor licensees – if PowerVR are reluctant
to go to a fables semiconductor it may be a tall order to ask a board
vendor to become one by effectively paying for the production
themselves and giving royalties back to PowerVR. Hopefully, though,
this will still prove to be an interesting solution and something can
be worked out.
_______________________________________________________________________________

 >> Stay informed about: state of PowerVR Series 5 
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Asestar1

External


Since: May 17, 2004
Posts: 211



(Msg. 2) Posted: Tue May 25, 2004 12:32 am
Post subject: Re: state of PowerVR Series 5 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Glad to hear PowerVr are still alive.
I really loved my Kyro2 64mb card back then. It cost halv of what Gf2 was
going for and still had decent performance.
I loved those 16bit depth quality tough.. just as good as 32bit. So many old
games using 16bit max looked better with that card.

Now if only they put on TnL unit, DX8 features and DDR2 ram to that
interface, it would still outperform any Radeon9200se/Fx5200/Ti4200 cards at
hopefully much less price.

As for next gen, I'd love to see Kyro4 with 128mb GDDR2, 4x2 pipeline,
ShaderModel 3 support. With TBR interface (TileBaseRendering), that card
will be real threat to 9800/5900 series of cards. May even challenge x800
and 6800 cards if it gets a faster pipelines (hopefully 8x2 Wink.

"R420" <radeonr420.TakeThisOut@yahoo.com> wrote in message
news:51488ce2.0405241248.136aee95@posting.google.com...
 > You will have to excuse the fact that this is off-topic for the ati,
 > nvidia groups, however I would argue that competition in the high end
 > PC graphics arena from PowerVR should impact the quality of sucessive
 > GPUs/VPUs from Nvidia and ATI.
 >
<font color=purple> > <a style='text-decoration: underline;' href="http://www.beyond3d.com/forum/viewtopic.php?t=12637</font" target="_blank">http://www.beyond3d.com/forum/viewtopic.php?t=12637</font</a>>
 >
 > quote:
 >
____________________________________________________________________________
___
 > We've been following the progress of PowerVR'5 Series 5 graphics
 > technology for some time, often wondering if it will actually reach
 > the market and if so how - given PowerVR's reluctance to do anything
 > along the fab-less semiconductor business model, instead stick purely
 > to an IP model. With no semiconductor licensee's it appeared that
 > Series 5 would stall, however last time we saw news of Series 5 it
 > was. We presume, for an announced deal with SEGA's arcade division.
 >
 > More recently Imagination Technologies, the parent company of PowerVR,
 > has put out a new financial statement and within that a few references
 > have been made to the progress of state of Series 5. Here are a few
 > elements of the statement that may be pertienent:
 > " We are close to delivering our very high-end next generation
 > graphics technology that targets arcade, PC and console. We have
 > already licensed this technology to SEGA for use in arcade systems and
 > intend to explore relevant partnerships for other markets."
 >
 > "Developments with Renesas/Sammy, and the latest SEGA partnership are
 > expected to lead to volume shipments in the amusement machine market
 > starting from the second half of this year and early next year
 > respectively."
 >
 > "5 partner devices in or close to production (compared with only one
 > in production at the beginning of FY03/04) and 2 in prototype
 > silicon;"
 > So, it would seem that in the second half of the year, which begins
 > fairly soon, PowerVR will be ready to show of Series 5 in an arcade
 > guise at least, however given their business model this still leaves
 > some questions as to how, if at all, this will be brought to the PC
 > market without any semiconductor licensees - if PowerVR are reluctant
 > to go to a fables semiconductor it may be a tall order to ask a board
 > vendor to become one by effectively paying for the production
 > themselves and giving royalties back to PowerVR. Hopefully, though,
 > this will still prove to be an interesting solution and something can
 > be worked out.
 >
____________________________________________________________________________
___<!-- ~MESSAGE_AFTER~ -->

 >> Stay informed about: state of PowerVR Series 5 
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Gonzo2

External


Since: May 01, 2004
Posts: 10



(Msg. 3) Posted: Tue May 25, 2004 4:30 am
Post subject: Re: state of PowerVR Series 5 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I also hope that S3 also makes a decent card and driver set. We need some
competition. Im not holding my breath waiting for these two though. S3
cards should be out soon I have read.

"Asestar" <a s e s t a r @ s t a r t . n o> wrote in message
news:xRtsc.83637$BD3.10475238@juliett.dax.net...
 > Glad to hear PowerVr are still alive.
 > I really loved my Kyro2 64mb card back then. It cost halv of what Gf2 was
 > going for and still had decent performance.
 > I loved those 16bit depth quality tough.. just as good as 32bit. So many
old
 > games using 16bit max looked better with that card.
 >
 > Now if only they put on TnL unit, DX8 features and DDR2 ram to that
 > interface, it would still outperform any Radeon9200se/Fx5200/Ti4200 cards
at
 > hopefully much less price.
 >
 > As for next gen, I'd love to see Kyro4 with 128mb GDDR2, 4x2 pipeline,
 > ShaderModel 3 support. With TBR interface (TileBaseRendering), that card
 > will be real threat to 9800/5900 series of cards. May even challenge x800
 > and 6800 cards if it gets a faster pipelines (hopefully 8x2 Wink.
 >
 > "R420" <radeonr420.DeleteThis@yahoo.com> wrote in message
 > news:51488ce2.0405241248.136aee95@posting.google.com...
  > > You will have to excuse the fact that this is off-topic for the ati,
  > > nvidia groups, however I would argue that competition in the high end
  > > PC graphics arena from PowerVR should impact the quality of sucessive
  > > GPUs/VPUs from Nvidia and ATI.
  > >
<font color=green>  > > <a style='text-decoration: underline;' href="http://www.beyond3d.com/forum/viewtopic.php?t=12637</font" target="_blank">http://www.beyond3d.com/forum/viewtopic.php?t=12637</font</a>>
  > >
  > > quote:
  > >
 >
____________________________________________________________________________
 > ___
  > > We've been following the progress of PowerVR'5 Series 5 graphics
  > > technology for some time, often wondering if it will actually reach
  > > the market and if so how - given PowerVR's reluctance to do anything
  > > along the fab-less semiconductor business model, instead stick purely
  > > to an IP model. With no semiconductor licensee's it appeared that
  > > Series 5 would stall, however last time we saw news of Series 5 it
  > > was. We presume, for an announced deal with SEGA's arcade division.
  > >
  > > More recently Imagination Technologies, the parent company of PowerVR,
  > > has put out a new financial statement and within that a few references
  > > have been made to the progress of state of Series 5. Here are a few
  > > elements of the statement that may be pertienent:
  > > " We are close to delivering our very high-end next generation
  > > graphics technology that targets arcade, PC and console. We have
  > > already licensed this technology to SEGA for use in arcade systems and
  > > intend to explore relevant partnerships for other markets."
  > >
  > > "Developments with Renesas/Sammy, and the latest SEGA partnership are
  > > expected to lead to volume shipments in the amusement machine market
  > > starting from the second half of this year and early next year
  > > respectively."
  > >
  > > "5 partner devices in or close to production (compared with only one
  > > in production at the beginning of FY03/04) and 2 in prototype
  > > silicon;"
  > > So, it would seem that in the second half of the year, which begins
  > > fairly soon, PowerVR will be ready to show of Series 5 in an arcade
  > > guise at least, however given their business model this still leaves
  > > some questions as to how, if at all, this will be brought to the PC
  > > market without any semiconductor licensees - if PowerVR are reluctant
  > > to go to a fables semiconductor it may be a tall order to ask a board
  > > vendor to become one by effectively paying for the production
  > > themselves and giving royalties back to PowerVR. Hopefully, though,
  > > this will still prove to be an interesting solution and something can
  > > be worked out.
  > >
 >
____________________________________________________________________________
 > ___
 >
 ><!-- ~MESSAGE_AFTER~ -->
 >> Stay informed about: state of PowerVR Series 5 
Back to top
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Dark Avenger

External


Since: Jan 07, 2004
Posts: 417



(Msg. 4) Posted: Tue May 25, 2004 10:29 am
Post subject: Re: state of PowerVR Series 5 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Gonzo" <rmurphree.RemoveThis@hot.rr.com> wrote in message news:<ukxsc.38637$KO2.26624@fe2.texas.rr.com>...
 > I also hope that S3 also makes a decent card and driver set. We need some
 > competition. Im not holding my breath waiting for these two though. S3
 > cards should be out soon I have read.
 >

don't forget XGI, with their super powerfull Dual GPU card, they are
also a contender :-p<!-- ~MESSAGE_AFTER~ -->
 >> Stay informed about: state of PowerVR Series 5 
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MrRobichaud

External


Since: May 25, 2004
Posts: 1



(Msg. 5) Posted: Tue May 25, 2004 1:47 pm
Post subject: Re: state of PowerVR Series 5 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I thought my card with the kyro chip was great too. Excelent picture
quality, better than both the nvidia cards I've had since then. I wish then
good luck.

"Gonzo" <rmurphree.RemoveThis@hot.rr.com> wrote in message
news:ukxsc.38637$KO2.26624@fe2.texas.rr.com...
 > I also hope that S3 also makes a decent card and driver set. We need some
 > competition. Im not holding my breath waiting for these two though. S3
 > cards should be out soon I have read.
 >
 > "Asestar" <a s e s t a r @ s t a r t . n o> wrote in message
 > news:xRtsc.83637$BD3.10475238@juliett.dax.net...
  > > Glad to hear PowerVr are still alive.
  > > I really loved my Kyro2 64mb card back then. It cost halv of what Gf2
was
  > > going for and still had decent performance.
  > > I loved those 16bit depth quality tough.. just as good as 32bit. So many
 > old
  > > games using 16bit max looked better with that card.
  > >
  > > Now if only they put on TnL unit, DX8 features and DDR2 ram to that
  > > interface, it would still outperform any Radeon9200se/Fx5200/Ti4200
cards
 > at
  > > hopefully much less price.
  > >
  > > As for next gen, I'd love to see Kyro4 with 128mb GDDR2, 4x2 pipeline,
  > > ShaderModel 3 support. With TBR interface (TileBaseRendering), that card
  > > will be real threat to 9800/5900 series of cards. May even challenge
x800
  > > and 6800 cards if it gets a faster pipelines (hopefully 8x2 Wink.
  > >
  > > "R420" <radeonr420.RemoveThis@yahoo.com> wrote in message
  > > news:51488ce2.0405241248.136aee95@posting.google.com...
   > > > You will have to excuse the fact that this is off-topic for the ati,
   > > > nvidia groups, however I would argue that competition in the high end
   > > > PC graphics arena from PowerVR should impact the quality of sucessive
   > > > GPUs/VPUs from Nvidia and ATI.
   > > >
<font color=brown>   > > > <a style='text-decoration: underline;' href="http://www.beyond3d.com/forum/viewtopic.php?t=12637</font" target="_blank">http://www.beyond3d.com/forum/viewtopic.php?t=12637</font</a>>
   > > >
   > > > quote:
   > > >
  > >
 >
____________________________________________________________________________
  > > ___
   > > > We've been following the progress of PowerVR'5 Series 5 graphics
   > > > technology for some time, often wondering if it will actually reach
   > > > the market and if so how - given PowerVR's reluctance to do anything
   > > > along the fab-less semiconductor business model, instead stick purely
   > > > to an IP model. With no semiconductor licensee's it appeared that
   > > > Series 5 would stall, however last time we saw news of Series 5 it
   > > > was. We presume, for an announced deal with SEGA's arcade division.
   > > >
   > > > More recently Imagination Technologies, the parent company of PowerVR,
   > > > has put out a new financial statement and within that a few references
   > > > have been made to the progress of state of Series 5. Here are a few
   > > > elements of the statement that may be pertienent:
   > > > " We are close to delivering our very high-end next generation
   > > > graphics technology that targets arcade, PC and console. We have
   > > > already licensed this technology to SEGA for use in arcade systems and
   > > > intend to explore relevant partnerships for other markets."
   > > >
   > > > "Developments with Renesas/Sammy, and the latest SEGA partnership are
   > > > expected to lead to volume shipments in the amusement machine market
   > > > starting from the second half of this year and early next year
   > > > respectively."
   > > >
   > > > "5 partner devices in or close to production (compared with only one
   > > > in production at the beginning of FY03/04) and 2 in prototype
   > > > silicon;"
   > > > So, it would seem that in the second half of the year, which begins
   > > > fairly soon, PowerVR will be ready to show of Series 5 in an arcade
   > > > guise at least, however given their business model this still leaves
   > > > some questions as to how, if at all, this will be brought to the PC
   > > > market without any semiconductor licensees - if PowerVR are reluctant
   > > > to go to a fables semiconductor it may be a tall order to ask a board
   > > > vendor to become one by effectively paying for the production
   > > > themselves and giving royalties back to PowerVR. Hopefully, though,
   > > > this will still prove to be an interesting solution and something can
   > > > be worked out.
   > > >
  > >
 >
____________________________________________________________________________
  > > ___
  > >
  > >
 >
 ><!-- ~MESSAGE_AFTER~ -->
 >> Stay informed about: state of PowerVR Series 5 
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Asestar1

External


Since: May 17, 2004
Posts: 211



(Msg. 6) Posted: Tue May 25, 2004 5:41 pm
Post subject: Re: state of PowerVR Series 5 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Dark Avenger" <superxml DeleteThis @yahoo.com> wrote in message
news:8c060a4f.0405250629.680e9785@posting.google.com...
 > "Gonzo" <rmurphree DeleteThis @hot.rr.com> wrote in message
news:<ukxsc.38637$KO2.26624@fe2.texas.rr.com>...
  > > I also hope that S3 also makes a decent card and driver set. We need
some
  > > competition. Im not holding my breath waiting for these two though. S3
  > > cards should be out soon I have read.
  > >
 >
 > don't forget XGI, with their super powerfull Dual GPU card, they are
 > also a contender :-p

Their drivers were very buggy, last time i checked. also they cost a fair
bit more than competetion, that kills sales for new cards.<!-- ~MESSAGE_AFTER~ -->
 >> Stay informed about: state of PowerVR Series 5 
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Dark Avenger

External


Since: Jan 07, 2004
Posts: 417



(Msg. 7) Posted: Tue May 25, 2004 5:41 pm
Post subject: Re: state of PowerVR Series 5 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Asestar" <a s e s t a r @ s t a r t . n o> wrote in message news:<UWIsc.83704$BD3.10492155@juliett.dax.net>...
 > "Dark Avenger" <superxml.RemoveThis@yahoo.com> wrote in message
 > news:8c060a4f.0405250629.680e9785@posting.google.com...
  > > "Gonzo" <rmurphree.RemoveThis@hot.rr.com> wrote in message
 > news:<ukxsc.38637$KO2.26624@fe2.texas.rr.com>...
   > > > I also hope that S3 also makes a decent card and driver set. We need
 > some
   > > > competition. Im not holding my breath waiting for these two though. S3
   > > > cards should be out soon I have read.
   > > >
  > >
  > > don't forget XGI, with their super powerfull Dual GPU card, they are
  > > also a contender :-p
 >
 > Their drivers were very buggy, last time i checked. also they cost a fair
 > bit more than competetion, that kills sales for new cards.

Not to forget that the output wasn't correct in most of the times,
turbo-texturing is used and Farcry?...you get a black screen!

Nice card....<!-- ~MESSAGE_AFTER~ -->
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Gonzo2

External


Since: May 01, 2004
Posts: 10



(Msg. 8) Posted: Tue May 25, 2004 8:55 pm
Post subject: Re: state of PowerVR Series 5 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Asestar" <a s e s t a r @ s t a r t . n o> wrote in message
news:UWIsc.83704$BD3.10492155@juliett.dax.net...
 >
 > "Dark Avenger" <superxml.DeleteThis@yahoo.com> wrote in message
 > news:8c060a4f.0405250629.680e9785@posting.google.com...
  > > "Gonzo" <rmurphree.DeleteThis@hot.rr.com> wrote in message
 > news:<ukxsc.38637$KO2.26624@fe2.texas.rr.com>...
   > > > I also hope that S3 also makes a decent card and driver set. We need
 > some
   > > > competition. Im not holding my breath waiting for these two though.
S3
   > > > cards should be out soon I have read.
   > > >
  > >
  > > don't forget XGI, with their super powerfull Dual GPU card, they are
  > > also a contender :-p
 >
 > Their drivers were very buggy, last time i checked. also they cost a fair
 > bit more than competetion, that kills sales for new cards.

I predict that XGI and S3 will go down in flames because of their driver
quality. Even this late in the game S3's pre production drivers absolutely
stink. Not a good sign.

PowerVR I have more hope for. This is the first that I have heard of them
coming back though.

What's next?....Rendition maybe?

3Dfx was pretty much killed by Nvidia and the corps cut up and most of it
thrown away. Too bad. Still leaves a bad taste in my mouth and is still
the primary reason I have banned myself from buying Nvidia products.

Rant over.<!-- ~MESSAGE_AFTER~ -->
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Darthy

External


Since: Aug 26, 2004
Posts: 494



(Msg. 9) Posted: Thu May 27, 2004 3:55 am
Post subject: Re: state of PowerVR Series 5 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 25 May 2004 07:29:16 -0700, superxml.DeleteThis@yahoo.com (Dark Avenger)
wrote:

 >"Gonzo" <rmurphree.DeleteThis@hot.rr.com> wrote in message news:<ukxsc.38637$KO2.26624@fe2.texas.rr.com>...
  >> I also hope that S3 also makes a decent card and driver set. We need some
  >> competition. Im not holding my breath waiting for these two though. S3
  >> cards should be out soon I have read.
  >>
 >
 >don't forget XGI, with their super powerfull Dual GPU card, they are
 >also a contender :-p

Bwahahah that's funny! Pay $400+ (About the same as a 9800XT or 5950
or the new X800/6800 cards) yet when the drivers are set CORRECTLY
(ie: rendering full detail) its performance is on par with the GF5600
Ultra.

But yes... we could use some more competition.


- - - - -
Remember: In the USA - it is dangeroud to draw or write about Heir Bush in a negative way. The police or SS are called, people threaten to kill you. (What country is this again?)

- 15yr old boy in Washington was disciplined for drawing such images.
- White House blows cover of an undercover agent because her husband said there were no WMD (before the USA started the war) - her job was finding terrorist. (This makes sense?)
God bless the land of the free. Where you can burn the Constitution... Ashcroft does it every day.<!-- ~MESSAGE_AFTER~ -->
 >> Stay informed about: state of PowerVR Series 5 
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Dark Avenger

External


Since: Jan 07, 2004
Posts: 417



(Msg. 10) Posted: Thu May 27, 2004 1:45 pm
Post subject: Re: state of PowerVR Series 5 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

 >
 > Bwahahah that's funny! Pay $400+ (About the same as a 9800XT or 5950
 > or the new X800/6800 cards) yet when the drivers are set CORRECTLY
 > (ie: rendering full detail) its performance is on par with the GF5600
 > Ultra.
 >
 > But yes... we could use some more competition.
 >
 >
 > -

Well darty, XGI has humour! I mean making such a joke of a card and
then trying to sell it for more then 450 dollar. And ..some suckers
bought it!

Another joke is the parphelia, I mean I can hear it like yesterday
"512-bits...wow" ... en oh wat een performance... op game gebied!

Yup, "just follow the red arrows and open the door..it's totally
safe..." ( suckers )<!-- ~MESSAGE_AFTER~ -->
 >> Stay informed about: state of PowerVR Series 5 
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